Paul is a graduate of the Vancouver Community College music program where he studied music composition and classical guitar performance. Upon graduating from V.C.C. in 1994, Paul was hired by local video game developer Radical Entertainment as an in-house composer/sound designer. At this time, Paul also began working as a free-lance, in-house composer for the Digipen institute of Technology. Expanding out from there, Studio X was founded in 1999. After the studio’s success with Homeworld, it continued to further its expertise in the audio world of video games.